Senior Unity Developer · XR Engineer · Interactive Experiences

MANOUJ
GOVINDARAJU

Architecting immersive worlds across VR, AR, MR & beyond

Results-driven Senior Unity Developer and XR Engineer with over 11 years of experience building immersive interactive experiences across VR, AR, MR, and large-scale projection-mapped environments. Masters in Interactive Media and Game Development.

11+
Years experience
15+
Enterprise XR experiences
MFA
Interactive Media & Game Dev
Scroll to explore
01 //

About Me

I'm an artist at heart, constantly exploring innovative ventures that blend creativity and technology. With a Masters in Interactive Media and Game Development, I've spent over 11 years crafting interactive experiences and immersive games across VR, AR, MR, and large-scale projection-mapped environments.

Merging artistic instincts with technical expertise is where I thrive — whether designing captivating XR experiences, architecting multiplayer systems, or leading cross-functional teams of 10+ developers through complex multi-project delivery.

When I'm not creating, you'll find me experimenting with the latest tech trends, sketching new ideas, enjoying a good sci-fi movie, or diving into video games.

Unity3DC#VR / AR / MR Oculus QuestMagic LeapHoloLens 2 ARCore / ARKitProjection Mapping Photon / MirrorDOTS / ECS Shader GraphVFX Graph Volumetric VideoPoint Cloud OpenCVPhysical Computing Node.jsFlutterFigmaBlender
Unity3D / Game Dev
XR Development (VR / AR / MR)
C# & Systems Architecture
Multiplayer & Networking
Projection Mapping
Performance Optimisation
Technical Leadership
02 //

Core Competencies

Engineering & Development
  • XR Development (VR / AR / MR)
  • Multiplayer & Networking Systems
  • Projection Mapping
  • Cross-Platform Deployment
  • CI/CD Pipelines & Version Control
  • CPU / GPU / Memory Profiling
Performance & Innovation
  • Unity3D Performance Optimisation
  • Rapid Prototyping
  • Volumetric Video & Point Cloud
  • AI / ML Integration
  • Shader Graph & VFX Graph
  • UI / UX Design (Figma)
Leadership & Delivery
  • Technical Leadership & Design
  • Agile / Scrum Methodology
  • Mentoring & Staff Development
  • Cross-Functional Team Management
  • Multi-Project Delivery
  • Stakeholder Communication
03 //

Featured Projects

Level Up Live
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Immersive / Projection Mapping
2022 — Present

Level Up Live

Cutting-edge interactive airsoft experience with 8K projection-mapped imagery, surround sound, live scoring, and smart targets across a seamless 180° gamified environment.

Unity3DProjection MappingMultiplayerC#WebSocket
View Project →
The U Experience
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Mixed Reality / Magic Leap
2024

The 'U' Experience

Magic Leap MR orientation app for the University of Miami with a MagicVerse-layered 3D campus map helping freshmen explore programs, services, and landmarks.

Magic LeapMagicVerseUnityMRLumin SDK
View Project →
Climate Change Pinball
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XR / Edu-Game
2024

Climate Change Pinball

An XR journey transforming traditional pinball into an immersive climate-change experience with global collaboration mechanics.

UnityXRGame DesignEducation
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Cardiac Auscultation Training
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VR / Medical Simulation
2024

Cardiac Auscultation Training

Immersive VR medical training for the Gordon Center at U. Miami — virtual hospital with condition-specific avatars and step-by-step diagnostic guidance.

VRUnityOculusMedical Sim
View Project →
Moles
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AR / Interactive Art
2024

Moles

An augmented reality artwork connecting photographs to personal video reflections on what our skin reveals about identity and risk.

ARUnityARFoundationInteractive Art
View Project →
04 //

Experience

September 2022 — Present
Senior Unity Engineer
Level Up Live — Remote & Onsite · India / Washington, USA
  • Architected immersive projection-mapped multi-wall interactive environments using Unity3D with spatial storytelling and real-time responsive content.
  • Engineered robust multiplayer player and spectator applications over custom network protocols synchronising game state and real-time metrics across devices.
  • Managed and mentored a cross-functional team of 10+ Unity developers, 3D artists, and technical interns via Agile/Scrum with bi-weekly sprints and code reviews.
  • Optimised Unity build pipelines and runtime performance achieving consistent 60+ FPS through LOD systems, draw call batching, and shader optimisation.
Unity3DProjection MappingMultiplayerAgile / ScrumPerformance Opt.
August 2018 — September 2022
XR Software Engineer
University of Miami — Florida, USA
  • Developed and deployed 10+ immersive XR applications across engineering, medical simulation, and architectural visualisation.
  • Integrated advanced interaction systems: image/object recognition (ARCore, ARKit), gesture tracking (Nuitrack, Manomotion), and voice control.
  • Achieved significant graphic performance improvements via static batching, occlusion culling, shader optimisation, and asset compression.
  • Mentored junior developers on Unity best practices, XR design patterns, and performance profiling.
XR / VR / ARMagic LeapARCore / ARKitNuitrackFigma
July 2014 — July 2018
Front-End Developer
Cognizant — Chennai, India
  • Led UI/UX design and front-end development for Cognizant's enterprise PLATINUM platform using JavaScript, AngularJS, and CSS.
  • Developed responsive web applications for engineering tools improving workflow efficiency across cross-regional teams.
  • Produced marketing collateral and branded assets using Adobe Creative Suite within agile sprint-based delivery.
JavaScriptAngularJSUI / UXAdobe Suite
2025 — Present · Contract
Unity Developer & Flutter Developer
University of Miami · Commodore Trails
Concurrent contract roles: Unity Developer at the University of Miami (Oct 2025–present) and Flutter Developer at Commodore Trails (Aug 2025–present).
UnityFlutterContract
Education · MFA
Masters — Interactive Media & Game Development
University of Miami, Florida, USA
Specialised in XR, game development, and interactive systems. Built a strong foundation in both artistic and technical aspects of immersive media.

Let's build
something immersive.

Have a project in mind, want to collaborate, or simply have a question? I'm always open to discussing new XR ideas, Unity opportunities, and creative challenges.

manoujgovindaraju@gmail.com +91 730 550 9469